Konrad Helmerich Student Expanded Realities B.A. Hochschule Darmstadt • Development of VR, AR, MR applications • VR Projectwork Experience for 5 years • coding C# in Unity3D Engine • Blueprints in Unreal Engine 4 and Unreal Engine 5 • 3D-Modeling and Animation in blender and Maya • Augmented Reality Filters with SparkAR • Production of 360° Videos for VR Headsets • Knowledge of Ethical, Physical and Financial Theories and Problems regarding Expanded Realities • 3D Enthusiast :)